My name is Wesley Morford. Welcome to my portfolio. Below, I will tell you about my background and experience.
Thanks for coming by and enjoy!
I am a software developer and avid coder. I enjoy getting old DOS games to run on modern PCs and look forward to getting my son involved in all things nerdy and awesome.
I am a graduate of The Tech Academy’s Software Developer Boot Camp, and trained in the following languages: HTML/CSS, Python, JavaScript, SQL and C#.
I am a full-stack developer and I'm excited to work with you on your project. Contact me below!
Check out some of my projects made using the Unity Engine and try them in your browser!
Randomly Generated Dugeon created following a Udemy course before running off the rails
with custom content and functionality.
RandomizedDungeon
Remake of the classic arcade game Missile Command using primitive 3D assets. Created during my Live Project at the Tech Academy.
Missile Command
The rails end here. Modifying my Dungeon Generator code, I was able to spawn in cities for the player to stomp around and even features some farm and forest generation.
RandomizedCity
Project making use of a State Machine for the AI and a reward system to simulate a basic ecosystem. Mutation factors effect color of creatures with different "breeds" appearing over time.